PACK WARS

Rules & Odds

1 · Daily $500

Every player gets $500 of virtual cash when they first play each UTC day. The grant can only happen once per player per day.

2 · Rip packs

Buy any pack you can afford. Contents are rolled on the server with a cryptographically secure random generator — never in your browser.

3 · Keep or sell

Sell cards back to the bank for 75% of their virtual value. Selling funds more packs, but sold cards stop counting toward your score.

4 · Top-5 score

Your leaderboard score is the combined virtual value of the five most valuable cards you currently own this round. Cash never counts.

5 · 00:00 UTC rollover

The round ends at midnight UTC: final rankings are recorded, the champion earns a trophy, and everyone starts fresh with $500 and an empty competitive inventory.

6 · Showcase forever

Cards you still own when a round ends move to your profile showcase. They can't be sold or reused in later rounds.

Planned reward

PLANNED · NOT LIVEThe daily #1 collector will be eligible for token creator fees when rewards launch. That feature does not exist yet: there are no wallets, transfers, fee tracking or payouts in this version, no amount is promised, and nothing is being distributed. Eligibility, amounts and full rules will be published here before any reward starts. Practice-mode and local demo games are never eligible.

Fair play

  • Cash balances, card ownership and scores are stored only on the server and change only through atomic database transactions.
  • Every purchase and sale carries a unique transaction id. Retried or double-clicked requests are applied once and replay the original result.
  • Purchases verify funds inside the same transaction that debits them; a card can only ever be sold once.
  • Per-player rate limits protect the economy; the ledger of grants, packs and sales is kept for auditing.
  • Leaderboards, big pulls and the hall of fame show only real stored player data — no bots or invented activity.

Card values

Values come from a fixed table, never market prices and never random per reload. Each pack defines a virtual value range for every printed rarity; a card's spot in that range depends on its desirability — a fan-favourite score for the Pokémon or trainer (Charizard, Pikachu, Umbreon…) plus a stable per-card factor derived from its id. Energy and item cards sit lower. Reverse holos are worth 1.75× the normal print. Every pack's average value is set below its price (81–93%), so no pack is a guaranteed profit.

Pull odds

These are simplified odds. The Pokémon Company does not publish pack collation data, so PACK WARS uses rounded slot rates inspired by community pull-rate estimates for each real set. They do not reproduce official pack odds exactly. What you see here is exactly what the server uses; every card of a given rarity is equally likely.

Scarlet & Violet (2023)

$8 · 10 cards

4× Commons · 3× Uncommons · 1× Reverse holo slot · 1× Reverse / Hit slot · 1× Rare slot

Common4 per pack105 cards$0.05 – $0.10
Uncommon3 per pack60 cards$0.10 – $0.35
Reverse Holo (any C / U / R)1.9 per pack186 cards$0.10 – $1.75
Rare1 in 1.321 cards$0.50 – $1
Double rare1 in 712 cards$1.50 – $3.75
Ultra Rare1 in 1620 cards$4.50 – $9
Illustration rare1 in 1324 cards$2.50 – $5.25
Special illustration rare1 in 4510 cards$91 – $260
Hyper rare1 in 1106 cards$17 – $47

Obsidian Flames (2023)

$10 · 10 cards

4× Commons · 3× Uncommons · 1× Reverse holo slot · 1× Reverse / Hit slot · 1× Rare slot

Common4 per pack92 cards$0.05 – $0.15
Uncommon3 per pack74 cards$0.10 – $0.30
Reverse Holo (any C / U / R)1.9 per pack176 cards$0.10 – $1.50
Rare1 in 1.310 cards$0.45 – $0.85
Double rare1 in 621 cards$1.75 – $5.50
Ultra Rare1 in 1512 cards$4.50 – $16
Illustration rare1 in 1312 cards$3.50 – $18
Special illustration rare1 in 406 cards$120 – $475
Hyper rare1 in 1053 cards$21 – $58

Surging Sparks (2024)

$15 · 10 cards

4× Commons · 3× Uncommons · 1× Reverse holo slot · 1× Reverse / Hit slot · 1× Rare slot

Common4 per pack88 cards$0.05 – $0.15
Uncommon3 per pack61 cards$0.10 – $0.25
Reverse Holo (any C / U / R)1.8 per pack165 cards$0.10 – $1.50
Rare1 in 1.316 cards$0.40 – $0.85
Double rare1 in 618 cards$2.25 – $7.50
ACE SPEC Rare1 in 208 cards$1.50 – $2
Ultra Rare1 in 1521 cards$7 – $24
Illustration rare1 in 1223 cards$5.25 – $25
Special illustration rare1 in 4511 cards$225 – $845
Hyper rare1 in 1206 cards$31 – $90

Paldean Fates (2024)

$18 · 10 cards

4× Commons · 3× Uncommons · 1× Reverse holo slot · 1× Shiny / Hit slot · 1× Rare slot

Common4 per pack40 cards$0.05 – $0.15
Uncommon3 per pack25 cards$0.10 – $0.35
Reverse Holo (any C / U / R)1.5 per pack81 cards$0.10 – $1.75
Rare1 in 1.316 cards$0.45 – $1
Shiny rare1 in 2.4120 cards$1 – $4.25
Double rare1 in 610 cards$3 – $9.75
Shiny Ultra Rare1 in 1312 cards$9.50 – $29
Ultra Rare1 in 305 cards$7.75 – $16
Illustration rare1 in 453 cards$9.50 – $9.50
Special illustration rare1 in 508 cards$190 – $745
Hyper rare1 in 906 cards$49 – $100

Scarlet & Violet—151 (2023)

$22 · 10 cards

4× Commons · 3× Uncommons · 1× Reverse holo slot · 1× Reverse / Hit slot · 1× Rare slot

Common4 per pack66 cards$0.05 – $0.30
Uncommon3 per pack62 cards$0.10 – $0.40
Reverse Holo (any C / U / R)1.9 per pack153 cards$0.10 – $2.75
Rare1 in 1.225 cards$0.55 – $1.50
Double rare1 in 812 cards$3.75 – $9.25
Ultra Rare1 in 1616 cards$11 – $28
Illustration rare1 in 1216 cards$8.75 – $36
Special illustration rare1 in 327 cards$285 – $515
Hyper rare1 in 503 cards$47 – $145

Crown Zenith (2023)

$28 · 10 cards

4× Commons · 3× Uncommons · 1× Reverse holo slot · 1× Galarian Gallery slot · 1× Rare slot

Common4 per pack42 cards$0.10 – $0.15
Uncommon3 per pack29 cards$0.15 – $0.25
Reverse Holo (any C / U / R)1.7 per pack93 cards$0.15 – $1.50
Rare1 in 3.222 cards$0.40 – $0.80
Holo Rare1 in 3.920 cards$1.75 – $4.50
Holo Rare V1 in 617 cards$3.25 – $13
Holo Rare VSTAR1 in 108 cards$5.50 – $19
Radiant Rare1 in 203 cards$7.50 – $26
Holo Rare VMAX1 in 304 cards$7.50 – $19
Galarian Gallery Ultra Rare1 in 832 cards$19 – $69
Ultra Rare1 in 1514 cards$12 – $30
Galarian Gallery Rare1 in 534 cards$5.75 – $33
Galarian Gallery Secret Rare1 in 804 cards$525 – $1,105
Secret Rare1 in 1501 cards$195 – $195

Evolving Skies (2021)

$38 · 10 cards

5× Commons · 3× Uncommons · 1× Reverse holo slot · 1× Rare slot

Common5 per pack42 cards$0.10 – $0.25
Uncommon3 per pack51 cards$0.15 – $0.40
Reverse Holo (any C / U / R)1 per pack112 cards$0.15 – $1.75
Rare1 in 2.619 cards$0.55 – $1
Holo Rare1 in 3.920 cards$2.50 – $7
Holo Rare V1 in 618 cards$5.25 – $21
Holo Rare VMAX1 in 1015 cards$11 – $38
Ultra Rare1 in 1438 cards$19 – $160
Secret Rare1 in 3634 cards$290 – $1,510

Prismatic Evolutions (2025)

$50 · 10 cards

4× Commons · 3× Uncommons · 1× Reverse holo slot · 1× Reverse / Hit slot · 1× Rare slot

Common4 per pack46 cards$0.15 – $0.40
Uncommon3 per pack33 cards$0.25 – $0.50
Reverse Holo (any C / U / R)1.9 per pack100 cards$0.25 – $4.50
Rare1 in 1.521 cards$0.80 – $2.50
Double rare1 in 425 cards$8 – $26
ACE SPEC Rare1 in 206 cards$5 – $5.25
Ultra Rare1 in 1112 cards$20 – $21
Special illustration rare1 in 3032 cards$470 – $2,240
Hyper rare1 in 1505 cards$135 – $350

Base Set (Unlimited) (1999)

$100 · 11 cards

7× Commons · 3× Uncommons · 1× Rare slot

Common7 per pack38 cards$0.50 – $1.50
Uncommon3 per pack32 cards$1 – $2
Rare1 in 1.516 cards$4 – $7.25
Rare Holo1 in 316 cards$80 – $720

The small print

PACK WARS is an unofficial, non-commercial fan-made simulator. It is not affiliated with, endorsed, sponsored or approved by Nintendo, The Pokémon Company, Creatures Inc., GAME FREAK or the Pokémon Trading Card Game.

Cards are digital representations only and cannot be redeemed for physical cards. In-game dollars cannot be purchased, withdrawn or exchanged for real money, and nothing in the game has real-world value. No real-money prizes, payments, token transfers or payouts are active.

Card names, rarities, set information and images come from TCGdex, an open Pokémon TCG database. Images load directly from TCGdex's asset CDN; when one is unavailable a clearly-labelled placeholder is drawn instead.

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